2/8/2022


  • Filled up the basement area
  • Set up objective items (objectives aren't ready yet though)
  • Set up player interaction with first objective item - cane
    • Player must pick up cane to be able to use it
    • There are both UI elements and color changes to show which items are interactable (in this case the cane
  • Beginning to implement GameManager

Files

Arachnid.unitypackage 3.5 MB
Feb 08, 2022
Build.zip 22 MB
Feb 08, 2022

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