View all by Hadi Al Haj
Hadi Al Haj
Follow Hadi Al Haj
Follow
Following Hadi Al Haj
Following
Add To Collection
Collection
Comments
Devlog
Tokay
←
Return to Tokay
Devlog
2/20/2022
February 21, 2022
by
Hadi Al Haj
The new update is not on itch yet, but you can check out the GitHub if you want to download the files and play around with it for a bit. AI pathing implemented for the Tokay. It now spawns in and move...
Continue reading
2/17/2022
February 18, 2022
by
Hadi Al Haj
Worked on animations for the Tokay as well as on more objectives...
Continue reading
2/16/2022
February 16, 2022
by
Hadi Al Haj
Implemented 3rd objective. Created NavMesh and began implementing Tokay AI. Tokay can now be seen at the "end" of the current objectives...
Continue reading
2/14/2022
February 15, 2022
by
Hadi Al Haj
Took a few days off to focus on classwork and my part-time job. Development will resume on the 16th...
Continue reading
2/11/2022
February 12, 2022
by
Hadi Al Haj
Created GitHub repository for the game to make it easier to access my code Changed the game name to Tokay. The sounds the Tokay gecko makes are what I will be using for the monster...
Continue reading
2/10/2022
February 11, 2022
by
Hadi Al Haj
No new build upload, but I did work a bit on implementing objectives GameManager is currently being constructed c: 2 of the 7~8 objectives are done Added some audio effects to the game...
Continue reading
2/9/2022
February 10, 2022
by
Hadi Al Haj
Break day c: I also found audio clips I might want to add to my project...
Continue reading
2/8/2022
February 08, 2022
by
Hadi Al Haj
Filled up the basement area Set up objective items (objectives aren't ready yet though) Set up player interaction with first objective item - cane Player must pick up cane to be able to use it There a...
Continue reading
2/6/2022
February 08, 2022
by
Hadi Al Haj
Created the first prototype, hardcoding sound intensity...
Continue reading
2/7/2022
February 08, 2022
by
Hadi Al Haj
Modified mechanic to use AudioListener to determine sound intensity in realtime. Added the unitypackage file for whoever wants to see the project and perhaps improve on it You will need to have the Pr...
Continue reading